At NYFA we emphasise a strong understanding of coding to suppleiment our game design training. In Glenn Storm’s game coding II class students advance their skills in both Unity and C# while creating playable games and demos. 

 

Students start to explore the depth of what good coding brings to their games as they develop projects that will be deployed across multiple platforms: consoles, mobile, web browsers ect… All while adding to their GitHub portfolio site with new modules and prototypes.

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For an example of some excellent student from gameworks please check out Jeffery Lay’s Mystic forest:

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