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AquAnt gameplay revolves around physic rules. The original idea started with what if your obstacle is gaining weight by collecting an object; your challenge is to reach your destination within the time set while getting heavier as you move forward and collect things.

AquAnt is available for download at https://ninukes.itch.io/aquant

 Credits: Brian Leung (Coding), Nina Mirhabibi (Design, Art and Sound design), Said Nadjafi (Music)

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